Chapter 17 was basically about fallacies in arguments. The chapter defines fallacies as arguments that are flawed by their “very nature or structure.” Fallacies are interesting because they raise questions of the ethics of the argument. The book gives an example of the fallacy ad hominem argument. The ad hominem is a type of strategy of criticizing a person or character that one is unfavorable of. This fallacy involves just insulting a person. The book divides the types of fallacies into three categories. They are emotional, ethical, and logical. Fallacies that arise in emotional argument are flawed pieces of argument based on emotion. Examples of this type include scare tactics and “Either-Or Choices.” These tactics can mislead the audience into being afraid of something not needed to be afraid of or tricking the audience into only having two choices. Fallacies of ethic arguments include dogmatism. Dogmatism is when the writer assumes a particular position or belief is the only one acceptable in a community. Fallacies of logical argument are flawed arguments based on logic. Some examples of these are hasty generalizations and faulty casualty. A hasty generalization is defined as an inference drawn from insufficient evidence. An example included in the chapter is the assumption that all Honda brand cars junk based off one of their model car that breaks down. A faulty causality is a fallacious assumption that because one event preceded another, it is the cause of the after event.
One particular part of interest in the text was the section on Hasty Generalizations. I found this part sort of funny because it the example given in the book seemed like racism in car brands. The example states “Because my Honda broke down, then all Hondas must be junk.” This is just like stereotyping because it’s like saying if you meet one particular person of a certain brand that you do not like then you assume all people of that brand are the same and you do not like.
An example of Hasty generalization I found in my own life are in video games. For instance, in League of Legends, many people do play a certain character based on first impressions of it. If they play the character and do horribly in the game with it, then they never play that character again and say it is “up” or underpowered. On the other hand, they might do the opposite.